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VICE launches specially designed virtual Metaverse offices

Danish architecture firm BIG has created virtual office spaces for VICE, which it calls the Viceverse. The launch demonstrates the potential for mainstream use of the Metaverse.

It seems we may finally be entering the real-life Matrix.

Okay, that may be a little melodramatic, but the Metaverse’s continual growth in popularity and mainstream adoption suggests we could be using digital worlds simultaneously alongside our physical one sooner than you might think.

Credit: VICE

Danish architecture firm BIG has unveiled its first ever virtual buildings, designed exclusively for the Metaverse and created for Vice Media Group. The spaces are intended to be used by employees at VICE for digital projects, such as NFTs.

There are multiple floors that can be altered and added to β€˜within a day’, and BIG says it intended for the space to be used as an β€˜experimental playground’. The building itself is white, curved, and has a central tunnel area to access the inside.

In a statement, Vice Media Group explained that it would begin to house employees in the offices to β€˜serve as a launchpad for digital field research into the sociology of digital communities’.

VICE has already helped other brands find their footing in the Metaverse, which remains a relatively new and young marketplace. Given the company’s already well-established footing in this space, it makes sense to create a dedicated headquarters.

Web 3.0 – the next iteration of the internet – is predicted to push a particular emphasise on virtual reality spaces, where users can interact via avatars and digital buildings. As the unsettling, robotic Mark Zuckerberg outlined in a recent Meta announcement, more and more companies are investing in crypto, virtual worlds, and the Metaverse.

Take Nike, for example, who recently acquired RTFKT, a digital design studio, in order to produce trainers specifically for different online worlds. Trippy stuff.

VICE’s interest in the Metaverse should serve as an example of how mainstream this phenomena is becoming. It may seem like uncanny valley to many of us, but serious money can be made through NFTs, virtual spaces, and online digital branding that transcends the physical realm.

Before long we’ll likely see Metaverse assets crossover into real life products. Think NFT bonuses for specific physical items – like sneakers, foods, or trading cards – or specially created digital tokens inside video games. In fact, that last one is already in the works by some studios.

There are many potential concerns within this space, given its infancy, but we won’t have a well-rounded understanding of them for a while yet. For now, we’ll be sitting on the side-lines, morbidly curious as to the consequences.

Who knows, perhaps we’ll have a Metaverse Thred office before long. Crazier things have happened.

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