Yesterday’s demo of the Unreal Engine 5 was certainly something wasn’t it? And small indie devs will get a taste of the new cutting-edge technology for free.
Consider yourself an avid gamer? the chances are you’ve already played several titles developed using one of the constantly improving iterations of the Unreal Engine.
Whether we’re talking Mass Effect, Bioshock, Borderlands, Mortal Kombat, or owners Epic Games’ in-house projects Fortnite and Gears of War, a hefty chunk of the most popular franchises in the industry today manifested from the drawing board to our libraries courtesy of the Unreal Engine’s powerful toolkit. And boy is the fifth gen looking powerful.
Boasting revolutionary new technologies such as ‘Nantines’; billions of tiny polygons that create crystal clear textures, and ‘Lumen’; a new lighting system that organically adapts to changes in the environments with photo-like realism, AAA dev teams stand to benefit from this unbridled freedom offered by the Unreal Engine 5 for years to come.
It’s not just the tech that’s being updated for the next gen of consoles either, Epic has opened up exciting new possibilities for smaller indie development teams by making changes to the Unreal Engine’s royalty model. Once the engine is made readily available to the community, devs will be to build their own projects using its immense toolkit without owing Epic a single cent – that is, until the game makes its first $1 million in gross revenue.