Menu Menu
[gtranslate]

Opinion – The console wars being over is great news

Title exclusivity has been a major bugbear of gamers for as long as we can remember. With that potentially over, is the future of gaming looking more inclusive – and perhaps less expensive?

If you hadn’t heard, the console wars appear all but finito.

The tribalistic bloodshed – or more accurately, tit for tat quibbling in social media comments – has reached its logical conclusion after several decades.

The short version of why, is Microsoft has all but conceded it cannot live up to the sales of Sony’s PlayStation 5 and is ready to fully lean into its final form as a publishing giant.

The high-budget exclusives of eras past, in-part thanks to some notable recent blunders (cough, Redfall), aren’t providing a trajectory of growth that can keep up with Xbox’s lucrative pivot to Game Pass.

The subscription-based offering has become Microsoft’s key focus over the last five years, and astronomical sums of money have been spent on acquiring publishers like Bethesda and Activision to enrich its ever-updating library of games.

While initially both deals had gamers stressed over a potential monopolisation of studios and their beloved franchises, Microsoft shocked many of us by being more liberal with its properties than ever before.

In-fact, Forza Horizon 5, Halo, and Gears of War – once the staple trinity of Xbox exclusivity – are all slated to join the PlayStation roster before 2025 is out, each reportedly with cross-play capabilities to combine the playerbases of both consoles.

To anyone who was around to witness the console wars throughout the noughties and teenies, this shift is almost suspiciously off-brand. Back then, if you weren’t part of the PC ‘master race’, you were either sworn to Xbox or PlayStation and your duty was to fervently back your choice.

South Park encapsulated the standoff by dedicating a two-parter to the clash of the Xbox One and PlayStation 4 and their respective exclusives, in what comfortably remains one of my favourite episodes in recent seasons.

Now, Microsoft is more focused on pushing the perception that Xbox can be played ‘anywhere’ and on any device that isn’t the actual console. This smells like a deliberate effort to redefine how players think of Xbox as a service and not a piece of hardware.

Leaked internal documents showing that Xbox anticipated fees of up to $15m per month to have Grand Theft Auto 5 on Game Pass, and $300m for Star Wars Jedi: Survivor, further evidence the extent to which Microsoft is committed to publishing.

If anything, its new competitors are probably Google and Apple. The ‘Cloud Wars’ has a certain ring to it, admittedly.

But for those of us who still enjoy the classic combo of an OLED and a console, the industry shift to multi-platform is one I believe we should be embracing – unless you’ve forked out for both signature consoles already, that is.

There are strong rumours that the buffet of both consoles is about to expand dramatically, with exclusive games from both consoles headed to their newly reconciled rival. As an Xbox head, I’ve already seen Sony’s Death Stranding on Game Pass, and the majority of titles announced at Sony State of Play are also heading to Xbox and PC.

While I have to concede that PlayStation has by far the better exclusives in recent times, the PlayStation 5 has felt like more of a bunny hop than a giant leap on from the PlayStation 4. Remakes and remasters still remain top of Sony’s agenda with direct sequels taking precedence over fresh, untrodden experiences. The shackles could now be off, though.

Microsoft’s white flag in the console war effectively ends the need to tirelessly cater for hardware-selling material. Why create another The Last of Us remake when there’s no direct competition for selling your console?

With less pressure and the stakes lowered, there’s room to be creative, allocate more talent and resources elsewhere, and ultimately try new things without worrying about handing the initiative to an adversary.

On Microsoft’s side, the significant display of goodwill shown in opening its first-party franchises to Sony will likely lead to the latter returning the favour in some capacity – even if it’s just access to more third-party games. We’re already seeing green shoots of a synergy between the two and ported titles are raising eyebrows on both sides.

Ultimately, we as consumers stand to benefit from the vested interests of Sony and Microsoft. As entertaining as the console wars were, there was always a palpable sense of frustration that we were missing experiences from the other side.

While I don’t expect Sony Studios games to start appearing on Xbox in the imminent future – and fair enough, it won the war – industry murmurs suggest that third-party titles may cross the divide in significant numbers. Whether you’re more for PSN or Game Pass, that’ll give you more vastly bang for your buck each month.

Considering the price point of new consoles and titles – Grand Theft Auto 6 is rumoured to be $100 for the standard edition, by the way – a future where exciting games are continually gatekept to one console shouldn’t appeal to anyone.

I much prefer a future where we can all eat, no matter what console is being used. Hopefully that eventuality isn’t too far away now. Congrats Sony.

Accessibility