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Microsoft beats FTC in historic bid to land Activision Blizzard

Microsoft beats FTC in historic bid to land Activision Blizzard

Microsoft has passed arguably the most vital hurdle to becoming sole owners of Activision Blizzard in the most expensive tech deal of all time. Is this the beginning of an anti-competitive market within gaming? The controversial deal which will dwarf what Disney paid for Marvel is a huge leap closer to getting done. First announcing its bid to buy Activision Blizzard – the acclaimed publisher behind Call of Duty, World of...

By London, UK
Developer of ‘Gollum’ shutting down after disastrous launch

Developer of ‘Gollum’ shutting down after disastrous launch

Publisher of the infamous ‘Gollum’ game Daedalic Entertainment is shutting down its development studio. With big-name titles ballooning in budget, facing increased delays, and putting their developers at higher financial risk, is the industry becoming unsustainable? The studio behind 2023s worst video game ‘Gollum’ is shutting down. Ridiculed online for its poor presentation, basic AI, dire technical performance, and absurd DLC content, Gollum has been a punching bag for both...

By London, UK

Nintendo latest company to end trading in Russia

Russian gamers will no longer be able to purchase digital games from the Nintendo store, as it ‘winds down’ operations. Nintendo has become the latest company to cease operations within Russia entirely, after suspending product shipments in March 2022. Russian consumers will no longer be able to purchase games digitally via Nintendo’s online shopfront. They will still be able to re-download previously purchased content, but cannot make any new payments nor...

By London, UK
What Nvidia’s AI NPC demo could mean for game development

What Nvidia’s AI NPC demo could mean for game development

Nvidia demoed its capabilities for AI and unique character building during Computex 2023. The gaming giant showed how an innocuous NPC could provide generated, off-the-cuff responses to player’s unique prompts during an in-game interaction. Contemporary titles can have anywhere between a handful and hundreds of non-playable characters (NPCs). Primarily intended to carry the overarching narrative forward by delivering missions, these secondary characters carry the bulk-load for creating a sense of emotional...

By London, UK