Sony has announced it will no longer be making physical discs for any new releases starting in January 2028. A major blow to the secondhand market, the change means that console players no longer own any game they purchase.
Sony, the producer of PlayStation consoles, has announced that it will no longer make physical discs for new game releases, starting from January 2028. The news was announced in an official blog post on the company’s website today.
In a statement, the company explained: ‘As consumer preferences and the broader entertainment industry continue to shift away from physical discs to digital, physical game production […] will be discontinued starting January 2028.’
Sony added that this will ‘enable us to align more closely with how most of our community prefers to access and play games today.’
Important updates:
News on physical discs for new games – https://t.co/BzZODXdWGY
News on PlayStation Store on PS3 and PS Vita – https://t.co/ev3mN6wj14 pic.twitter.com/PWXTZGHAh6
— PlayStation (@PlayStation) July 1, 2026
In a double blow to hardcore fans, the PlayStation Store on PS3 and PS Vita will also stop receiving support starting later this year. Previously purchased titles will still be available to download ‘for the foreseeable future,’ however.
Unsurprisingly, the news that physical discs are being canned has not been taken well online. Consumers have expressed strong dislike via the official blog’s comment section, describing the news as ‘terrible’ and ‘really disappointing.’ Others have complained that they will ‘literally own nothing now but licenses; this is a horrible decision, Sony.’
Elsewhere, on Reddit, the backlash has been equally fierce. ‘I guess PS5 is the end of the line for me, then,’ wrote one user. ‘Might as well get a PC for the next generation with the benefit of more game sales and multiple storefronts.’
Physical disc production ending in January 2028 for new games releasing on PlayStation consoles
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Sony’s announcement comes hot off the heels of Rockstar’s pre-order drop for GTA VI, which was scrutinised for locking content behind an ‘Ultimate Edition’ upgrade and not including a physical disc, even if you buy a retail version. Instead, all ‘physical’ boxes will come with a download code that can be redeemed via digital console marketplaces.
Fans were initially upset, but the move seems to make more sense in light of PlayStation’s latest pivot toward digital exclusivity.
This appears to be the way things will work moving forward, which has ruffled the feathers of hardcore collectors and gaming enthusiasts alike. Players are concerned about potential industry monopolisation, the demise of secondhand retailers and marketplaces, as well as the lack of tangible ownership of the titles they buy.
Physical disc production ending in January 2028 for new games releasing on PlayStation consoles https://t.co/aCkSNWz8tW pic.twitter.com/RyCSCg8oxf
— Wario64 (@Wario64) July 1, 2026
What is the argument for removing physical discs?
So, what gives? Why is Sony killing physical media for good when everyone seemingly loves and cherishes their discs?
Despite the outcry, numbers suggest that digital downloads are far and away the preferred way to purchase video games. According to Sony’s own financial reports, a whopping 85% of all full game sales in the last financial quarter of 2025 were digital, with that number seemingly growing annually. Put simply, appetite for physical games is undeniably shrinking, as downloads become quicker, easier, and more accessible.
It is also far cheaper for Sony to distribute games via download than on actual discs.
There are no production, material, or labour costs, and retailers aren’t needed as a middleman between consumers and publishers. The digital system works better for all parties; gamers get their desired product almost immediately, while Sony receives all of the potential revenue.
It keeps everything within the company’s ecosystem, making the purchasing experience more profitable and manageable.










