A small child had their finger broken by a robot during a chess game at the Moscow Open, according to Russian media. Should we be wary of potentially dangerous automation?
For most, an innocuous game of chess does not come with the potential for violence, much less a broken bone or limb.
Thatβs apparently not the case at the Moscow Open this year, however. According to Russian media, a seven-year-old child has had their finger broken by a chess-playing robot after he attempted a quick counter move.
In a video released by the Baza Telegram channel, the robot can be seen discarding one of the childβs pieces before then grabbing his finger. The incident was resolved when four nearby spectators intervened and ushered the child away.
Such a turbulent ordeal is at odds with the traditional reputation of chess. One mostly thinks of calm, calculated competitive play, where opponents can challenge each another without leaving the venue in bandages.
Still, itβs one of many industries and sporting events that are slowly implementing more automation and robotics into daily practice. Whether itβs hawk eye technology for tennis, VAR for international football, or even malicious, bad-tempered chess opponents, technology is becoming an increasing presence in our working world.
Should we be concerned about this trend? Perhaps more pressingly, should we be wearing protective gloves next time we crack out grandmaβs chess set at the family brunch?
President of the Moscow Chess Federation, Sergey Lazarev, confirmed that the βrobot broke the childβs fingerβ and thoughtfully added that βthis is of course badβ. Indeed.
The key issue with robots is that they do not have empathy, nor do they care if a human limb gets in the way of an intended manoeuvre. A 2015 study found that one person is killed each year in the US from industrial robot accidents, for example.
Most βoccupational accidentsβ since the turn of the century involving automated machines have resulted in death. Between 2008 and 2013, 144 people died as a result of robot error during medical surgery, and there was also that woman run over by an automated Uber car in 2018.
Still, human error is the most common cause of deaths or accidents involving robots. The child from the chess tournament was found to have taken his turn too quickly and βhurriedβ, not allowing the mechanical arm to fully shift through its intended stages of play.
Automation is also creeping into our arts and humanities sectors, impacting employment rather than our physical wellbeing.
Weβve written before about DALL-E, a new, open software that creates paintings and images based on user inputted prompts. These types of innovations could be disruptive for independent artists and turn many stock photography companies obsolete if it becomes effective and accessible.
The reality is that robots will continue to become a big part of our lives. Whether or not weβre eventually taken over by self-aware AI is up for debate, but thereβs no stopping its steady progression into mainstream avenues and industries.
For now, though, the main takeaway is that robot chess arms can be a threat if you donβt take your time when making a move. Best to take it steady, eh?
Iβm Charlie (He/Him), a Senior Remote Writer at Thred. I was previously the Editor at Thred before moving to Bristol in 2024. As a music and gaming enthusiast, Iβm a nerd for pop culture. You can find me curating playlists, designing article headline images, and sipping cider on a Thursday. Follow me on LinkedIn and drop me some ideas/feedback via email.
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